What
- For The Win
- Gamification: A simple introduction
- The gamification Revolution
- Game-based marketing
- Business Gamification for dummies
- Loyalty 3.0
- Gamification and game mechanics made simple
- Reality is broken
Why
- Drive
- Flourish
- Why we do what we do
- Delivering Happiness
- Flow
- Authentic Happiness
- To sell is human
- Intrinsic motivation and Self-Determination
How
- A Theory of Fun for Game Design
- The art of Game Design
- Level up!
- Rules of play
- Game Feel
- Challenges for Game Designers
External Business
- Game on
- Gamification by design
- Changing the game
- Game Mechanics
Education
- Gamification of learning and instruction
- Multiplayer Classroom
- Gamestorming
- Video Games and Learning
- Good Video Games and Good Learning
- Digital Game-based Learning
- How Computer Games Help Children Learn
- Engaging Learning
Enterprise
- Gamification at Work
- Total Engagement
- Enterprise Games
- Managing to have fun
- Resonate
(src: epicwinblog article)