Is TDD Dead? 4: Costs of Testing https://www.youtube.com/watch?v=dGtasFJnUxI

=== David

other half of trade-offs things are not free

pressures and nudgings

  1. over-testing “never write a single line of prod code without writing a test” multiples of lines of test code per prod code what is the right ratio? how many 9’s ?

=== Kent

delta-coverage how much does a test test which none others do if you have multiple tests covering one behaviour, you have coupling

=== Martin

overshoot or undershoot only care if it’s too large

  1. every line should have a test covering it “if I screw up this line of code, will a test fail” as long as one fails indirect is ok comment a line out, change conditional

  2. only test things that can possibly break

=== Kent

ratio test<>prod

depends on coupling of your system

eg. compiles has high coupling

=== David

you say “150% -> 100%” I’m ok with much less

=== Martin

calibration - goldilocks

too little: can you confidently change the code, feeling if you screw something up a test will break too much whenever you change the code, you’re spending more time on tests than on code

=== David

tuning: developers consultants

=== Kent

Who is the audience

=== David

top of authority chain documentation REJECTED tests REJECTED code OK

red-green-refactor red-green dopamine refactor boring

pressure to push energy towards tests

=== Kent

when would you keep the tests, lose the code lose the tests, keep the code

=== Martin

tests = this is what it thinks it’s doing

value = double check

red-green-refactor matter of skill

dopamine = clean

=== Kent

=== David

tempting to focus on things easy to measure speed coverage ratio -> honey trap

overfocus on testing-infrastructure

TDD is very addictive practice hardly been spoken about